PORTFOLIO

~UX Designer ~

Designing for Impact, Accessibility & User Delight

Hi, I’m Eric Danielson. I’m an aspiring UX Designer with a passion for creating intuitive, user-centered experiences. With a strong background in game design, media design, and Functional Quality Assurance (FQA), I bring a unique perspective to problem-solving, blending creativity with functionality. I thrive on understanding user needs, designing seamless interactions, and crafting solutions to make an impact.

Whether I am working on interactive prototypes, refining user flows, ensuring product quality through FQA, or managing cross-functional projects, my goal is to design experiences that are not just functional but memorable.

Let’s create something meaningful together!

  • My credentials include:

    1. Bachelor of Science in Game Design – A strong foundation in game development, design principles, and interactive experiences.

    2. Master of Fine Art in Media Design – Knowledge of design concepts, multimedia storytelling, and creative problem-solving.

    3. Google Certification in UX Design (In-Progress) – Expertise in user experience design, including wireframing, prototyping, and research-based design practices.

    4. Google Certification in Foundations of Project Management – Training in managing projects efficiently, covering planning, execution, and team collaboration.

    5. Certified Tester, Foundation Level (CTFL) – An ISTQB Certification issued in the U.S. by the ASTQB (American Software Testing Qualification Board), demonstrating proficiency in software testing fundamentals and quality assurance methodologies.

    6. TEFL 150-Hour Master Course – Certification to teach English as a foreign language, equipping you with skills for effective communication and instruction.

    This diverse education highlights your versatility, creativity, and ability to adapt to various professional roles.

  • I am currently located in New Orleans, LA, USA. However, I am open to relocating for the right opportunity.

  • Yes, I have extensive experience working with and overseeing teams of all sizes, ranging from small groups of under 5 people to large teams of over 50 members. My experience includes:

    • Leading in-person, hybrid, and fully remote teams across multiple time zones.

    • Collaborating with both domestic and international teams, effectively managing cultural differences and communication challenges.

    • Working with international clients and utilizing translators to build strong relationships and achieve successful project outcomes.

    This diverse experience has equipped me with the skills to adapt to various team dynamics, foster collaboration, and drive success in any setting.

  • I have extensive experience in project leadership, functional quality assurance (FQA), UX design, and game development. I’ve worked in game design, eLearning, software implementation, and product development, leading cross-functional teams and managing complex projects. My background includes roles in QA testing for mobile games, eLearning supervision, and implementation leadership, giving me a diverse skill set in digital experiences.

  • I have worked in game development, media design, eLearning, product development, and quality assurance. My experience includes leading global teams in software implementation, testing mobile games for major companies, and streamlining operational processes for digital products. I’ve collaborated with international teams and clients, ensuring high-quality deliverables across different industries.

  • I bring a strong mix of UX design expertise, functional quality assurance (FQA), project management, and leadership. My skills include product roadmapping, wireframing, prototyping, user research, accessibility-focused design, and Agile/Scrum methodologies. Additionally, I have experience in cross-team collaboration, remote team management, and multilingual communication, allowing me to contribute effectively in diverse work environments.

My Work

Latest Project